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1995-02-14
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CARD SHARK
(Ver. 1.0)
Overview
Card Shark is a powerful tool for anyone interested
in collecting non-sports or game trading cards. The sample
database happens to be for Blueprints of the Future, but this
program will work equally well for any of the non-sports or
game card collections. Card Shark will keep track of the cards
you have already collected, the cards you have duplicates of,
the cards you need and, yes, it will even display pictures!
Installation
Card Shark is a Windows program written in Visual Basic.
In addition to the programs included in the Zip file you will
need to obtain VBRUN300.DLL. You may already have it in your
WINDOWS\SYSTEM directory. If not, you can download it from
Compuserve, America Online, or your local bulletin board. It is
a free runtime module from MicroSoft.
Once you've got VBRUN300.DLL in your WINDOWS\SYSTEM
directory you will create a separate directory for Card Shark.
My own Card Shark directory is called CRDSHARK, but you can use
any name you want. When you unzip CRDSHARK.ZIP you should
have several files; CRDSHARK.EXE, CRDSHARK.DOC, BLUEPRTS.SET,
and some BMP pictures. Copy all of the files to your CRDSHARK
directory. Now, go to Windows Program Manager's File Menu,
New Group to create a Card Shark group. Inside the Card Shark
group you will use New Program to create an icon.
Walk Through
After starting the program you will want to open the
sample data base. Pull down the File menu and select Open.
The file box should show your Card Shark directory and all data
files ending with the SET extension. At this point the only
data file you have is the one for Blueprints of the Future.
Double click on BLUEPRTS.SET.
This list box on the right side is a list of all of the
cards in the set. The picture on the left is the default
picture for the card set (it will look good if you can display
at least 256 colors in Windows). The center section shows all
of the information for card number one. Click on the card list
on the right side. Now, you can move through the database by
using the Enter key, the up and down arrows, Page Up and Page
Down, or by using the scroll bar on the far right. If you
press the asterisk (*) you will jump to the next card that has
a picture associated with it. More about pictures later...
Now let's see if we can edit the information for one of
the cards. Start with The Sunship, card number five. You can
move to it using any of the previously described methods, or you
can just enter the number five in the number box in the upper
right corner and press the Enter key.
The letters in the center of the screen represent the
possible condition of the card. The choices are; Mint, Near
Mint, Excellent Mint, Excellent, Very Good, Good, Fair and
Poor. All of the prices listed are for Near Mint cards. If
your Sunship is actually only in Good condition you would click
on the box to the left of G. Sunship is now only worth ten
cents. The condition of the card will be taken into account
later when we send lists to the printer or electronic file.
Below the condition check boxes are the boxes for
rarity. This pertains mostly to game cards, which vary in
availability, but can also be used to indicate the overall
rarity of the entire set.
The last line of check boxes are used to keep track of
the cards you actually own. If you don't have the card yet it
is Needed. If you have only one card (in this case Sunship)
it is a Single. If you have more than one of the Sunship
cards, then you have Duplicates. Duplicates are usually the
cards you would be willing to trade for other Needed cards.
Notice that there is no indication of how many Duplicates you
have. If you really want to keep track of the number of
Duplicates you can enter the information in the description
field, but it's probably more trouble than it's worth.
The bottom of the screen shows the number of cards in
each category and just above that is a bar graph showing how
much of the set has already been collected.
The upper part of the center section has three text
boxes. These are pretty self explanatory. They can be edited
by clicking on the one you want and using the normal editing
keys. You can also move from one box to the next by using the
Tab key. Try removing the asterisk from the Sunship card.
Your changes will be accepted when you hit the Enter key or by
selecting another card from the list on the right. If you come
back to the Sunship card you will notice that it still displays
the picture. The asterisk is not required to display pictures,
it just makes it easier to find them. More about pictures
later...
Try to get comfortable with editing functions, check
boxes and moving around the database. Don't worry about
messing up the entries. Once you think you've got it under
control you can select Undo from the Edit menu and everything
will be as it was. Undo takes you back as far as the last
save, or to the time when the file was loaded. If you make
changes you don't want to Undo you can select Save from the
File menu. If you want to save the database under a different
name you can select Save As. Whatever name you save it under
must end with the SET extension so that Card Shark will
know it's a data file. I would recommend saving all future
databases in the same directory that you created for
Card Shark.
If you would like to use the Blueprints database for
your own collection you can use the Reset option in the Edit
menu. Even if you don't have any card from Blueprints of the
Future you should check this out. Reset will allow you to alter
every card in the set in one swoop. After you open the Reset
window click on the Needed check box. Now select OK and you
will see from the graph at the bottom of the main window that
every card is now needed. After you've got a handle on Reset,
you can again select Undo. That Undo sure comes in handy!
By now I'm sure you're ready to start entering the data
for your own card collections. Begin by selecting New Set from
the File menu. The Set Name is the name that will appear in
the bar at the top that now says New Set. The Set Name can be
any name you want. The Total Number of Cards is all of the
cards in this new set, not all of the cards in all of the sets!
The maximum number of cards is 500. You might want to include
chase cards, but you can always change the number of cards
later by using the Edit menu to Delete, Insert or Add cards.
The Filename must be a valid DOS filename with the SET
extension. The Default Settings are the information that will
be used for all of the cards until you start editing individual
cards. Try to pick the most common price, condition, rarity
and status.
Print Outs & Reports
After you have all your data entered there are a
variety of reports and print outs to select. The Report menu
displays on-screen information breaking down the categories
listed at the bottom of the screen. These reports provide a
quick over-view of what you've got and what you need.
The Print menu will send a much more detailed listing
to your printer or to a file on disk. If you print a listing
to disk you can use the Notepad menu to view or edit it. The
files you print to disk can be uploaded to computer bulletin
boards or sent to friends. Files sent to the printer provide
quick reference for each collection and are really great when
you visit the card shops or go to conventions. If you want
longer descriptions you can use the Print menu Setup to set
the printer to landscape mode, but you will get fewer cards
per page.
Pictures
Pictures are not required, but can make the database a
lot more interesting and fun. This release of Card Shark only
supports the BMP format. BMP pictures take up a fair amount of
disk space. If I get a good response to this program I will
try to incorporate GIF support, but, for now, you probably
won't want a picture for every card. I try to pick three or
four cards for each set that are the most valuable, most
interesting or work the best with my scanner.
Card Shark does not have built in scanner support. You
will have to use your own scanner, scanner software and paint
program. I use a gray scale hand scanner for most of my
collections, but I went to a local copy shop for the high
quality scans used in the sample database.
The picture box is as close to actual size as I could
get, so you will probably scan at a one to one ratio. The
pictures will show the least distortion if they are cropped to
170 by 236 pixels. If you can't crop the pictures you can
paste them over the card pictures I've provided.
For each set you can have one default image. This
picture will be displayed whenever there is not a picture for
a specific card. The default image must have the same name as
the SET file, but will have a BMP extension. For example, the
Sentry card is BLUEPRTS.BMP, for use with BLUEPRTS.SET. The
default picture for my AVENGERS.SET is AVENGERS.BMP. Easy!
In addition to the default picture you can have a
picture for any individual card. Each card has a number, which
you can see just above the card list box on the right side of
the main screen. Even unnumbered cards have numbers. The
picture for an individual card uses the first two characters of
the SET name, plus the number of the card, and a BMP extension.
The Sunship card is card number five so the picture is BL5.BMP.
Because of the way the pictures are named you don't want to
have two different sets that have the same first two letters in
their filenames. Also, if you insert or delete cards the
numbering will change.
Acknowledgements
Special thanks to the folks at Comic Images and to
Vincent Di Fate for the use of the material in the sample
database. Pictures and text from Blueprints of the Future
are copyrighted (c)1994 by Vincent Di Fate, all rights
reserved.
Legal Stuff
I've done my best to make this program as useful and
bug free as possible, but here's the legal mumbo jumbo...
I can not warrant that this software will fulfill all
of your requirements or that it will operate error free. You
assume the risk of any and all damage or loss from the use of,
or inability to use this software. The prices used are for
illustrative purposes only and do not constitute an offer by
anyone to buy, sell or trade at the prices indicated.
I shall not be liable for direct or indirect,
incidental or consequential damages resulting from the use of
this product. If your state does not allow exclusion from
implied warranties or incidental damages the above exclusions
may not apply to you.
Copyright (c)1995 by Tony Bovee
Registration
Card Shark represents several months of hard work on my
part. If you like the program you can register by sending $15
to me at my home address. Notice that you are not sending
money to some obscure conglomerate, but to a regular guy like
you who happens to spend too much time writing programs you
might enjoy using. I will send you a registration number that
will deactivate the reminder screen.
Send your cash, check or money order to:
Tony Bovee
330 Canal St. #2E
San Rafael, California
94901
USA